Affichage des articles dont le libellé est 3d. Afficher tous les articles
Affichage des articles dont le libellé est 3d. Afficher tous les articles
18.9.12
20.9.11
Mikala character
A freelance commission of a low poly character for an independent game developer. All the modelling and texturing are made by me from a concept provided by the client.
-Hand painted Diffuse, 100% unlit. 1024x1024. Screenshots directly taken from maya viewport
-Polycount: 5190 tris for everything.
19.9.11
Miria Project
Freelance commission for a couple of concepts including: a spaceship, a character and various gameplay presentations.
-Done with High poly modelling, paint-over and sketching with Maya and Photoshop.
-Designs made by myself.
10.11.10
Shoot'em up project
14.4.10
Futuristic female character

Hi, I've planned to do a female character for now, never done any before so why not starting now.
This is the concept I've made. I wanted to do a futuristic gale, inspired by Range Murata work. I dig his style.
Here is a rough lowpoly mesh just to get the shape right, I'm still not sure if I will make a highpoly and bake it for next gen purpose or just painting the textures from scratch in full diffuse old school style.

Work in progress face:


6.4.10
Speed Texturing competition
5.11.09
Kaliber Knight
Dominance War 3 entry "Zylan"
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